Faction

Factions are groups in Hyrule Conquest, representing the various races and powers of Hyrule, Termina, and the Realm of Twilight.

Playable Factions
Playable factions are those selectable by players for use in Matches. They can be used on any map.

Kingdom of Hyrule
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Gerudo
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Zora Dominion
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Gorons
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Kokiri
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Gohma
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Ordona Province
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Lanayru Province
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Moblins
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Darknut Legion
Perhaps the most ancient civilization still standing in Hyrule, the Darknut people nearly exterminated themselves in a massive civil war nearly four thousand years past. Banning all practice of magic and dishonorable forms of combat and warfare, a strict code of honor and ethics was mandated and their society was brutally restructured in order to avoid such a fate.
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Deku Scrubs

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Lizalfos
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Kingdom of Labrynna
Once a shining beacon of civilization in the east, Labrynna served as a province to the Kingdom of Hyrule and an important connection to the Great Sea. In recent years the Great Fairy Veran has managed to worm her way into the trust of the Labrynnian Royal Court, advancing their military might and political power. Now no longer a province of the Kingdom of Hyrule, Labrynna plans to challenge the crown with its expanding armies.
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Fairies of Tarm

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Sheikah Cadre
The Cadre is the ruling body of Hyrule's seven Sheikah Clans. Composed of the elders of each clan, the Cadre forms a council that is moderated by the high Maz Koshia, or eldest Monk. While each clan has their own laws and acts with a degree of autonomy, the rule and order of the council can and will dictate what the Sheikah as a whole do.
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The Sheikah as a people are ancient, dating back to the times of Akkala. While records of their deeds are few, many legends surrounding the Sheikah placed them as mediators between Hyrule and the Oocca. The Divine Oocca would use the dark arts of the Sheikah as an instrument, rooting out corruption and demons. This role seems to survive into modern day despite the absence of their Oocca masters.

The Cadre's goals are not explicit to outsiders, though it seems in general they wish to direct history and avoid cataclysmic disaster and change. To accomplish this the Sheikah have adopted extremely subversive and secretive methods: Spying, bribing, black mailing, and assassination to change the course of events rather than military or diplomatic might. If there is a great and powerful monarch in Hyrule, odds are the Sheikah are responsible for putting them there and keeping them alive.
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Stalfos
The word Stalfos has its etymology in the ancient Akkalan language, and refers to bones of once living creatures. In modern times the term is applied loosly to almost any undead abomination and monstrosity. As a political entity, the identity of the Stalfos has changed just as dramatically as all the kingdoms that have risen and fallen across the history of Hyrule: due in part to the undead being the servants of many fighting lords and necromatic powers.
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The origins of the rituals and practice of animated skeletons is lost to time. Many Hylian scholars agree that necromancy had its origins west of the Gerudo desert at a time when dragons still ravaged the land. In the ancient lore of the Gerudo and Akkalans, necromancy was common practice during the Ancient Age in the far west of Hyrule. The Kingdom of Ikana and Cobble Kingdoms were famously destroyed during the height of their necromancy practices. Many cults to the forgotten god Mudora practiced necromancy rituals deep in the Gerudo Desert. After King Nohans' conquest of Hyrule, the Ancient Akkalans enforced a complete ban on all forms of necromancy and thus the practice faded for hundreds, if not thousands of years. Petty necromancers and Gerudo Kings have occasionally tried to revive the practice over the centuries, with little luck.

In modern times there have been stories of Stalfos appearing in larger numbers than was usual. Whispers of necromantic powers returning the Hyrule are not uncommon. Indeed, there are forces at work that wish to revive the long forgotten arts of cheating death.
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Minor Factions
Minor factions can be recruited from a market in skirmish Matches. They are locked to a biome, though many also appear as non-playable opponents on maps.