Gerudo (Conquest)

The Gerudo are a playable faction in Hyrule: Total War.

Description
The Gerudo are an ancient people, whom at one point in history had a vast and powerful empire. Over time various warlords of their race began to quarrel amongst themselves to the point where their conflict spread to other races. Seeing the potential in the Gerudo, the Moblin King Ganon offered them a place in his dominion as servants. The selfish warlords rejected his offer and declared war on the Moblins. As a result, King Ganon poisoned the Gerudo bloodline by unknown means so that the Gerudo would never give birth to a male. After several decades the male population of the Gerudo died off, leaving only their females in a desperate situation to restore their race. The answer to their problems were the vast resources that the neighboring land of Hyrule provided, but unfortunately the Hylians were not so welcoming of the Gerudo. As a result of their incursion, the Gerudo and Hylians entered a long period of hostility. With only female Gerudo being born and no males, the fear that the Gerudo will become extinct grows among their people with each passing day. Being a culture from a harsh land, the Gerudo themselves are a harsh people in a fight. They prefer to fight on horseback and with bows, and as such they are superior in the field of archery when in a fight. Being raised in a desert however has left them with little need for armor, and most Gerudo wear simple outfits with little protection. Despite the lack of Gerudo durability, they are a very potent and mobile force that should never be underestimated.

Strengths, Weaknesses and Abilities

 * Archer Masters: The Gerudo are considered the best archers in all of Hyrule. They have superior archer units.
 * Mobile Warriors: The Gerudo are a very mobile force and wear little armour. As such they are fast but much less durable in combat.
 * Desert Natives: The Gerudo excel at combat on desert lands.
 * Friendly Neighbours: Many of the Gerudo's neighbouring factions, such as the Darknuts, Moblins, and Zuna, are willing to trade and ally themselves.

Freeform Campaign

 * Faction Leader: Twinrova
 * Settlements: 4
 * Ashinon (city)
 * Aidaidorf (city)
 * Arbiter's Grounds (village)
 * Ayloch (village)
 * Goals:
 * Short Campaign: hold 20 regions
 * Long Campaign: hold 30 regions, including Hyrule Prime (5 turns)

Standard

 * Gerudo Scouts
 * Glaive Grunts
 * Marauders
 * Dune Archers
 * Mounted Marauders
 * Mounted Dune Archers
 * Bronze Knuckles
 * Gerudadorf
 * Ice Archers
 * Wind Witches

Siege Weaponry

 * Gerudo Catapults

Command

 * Ashinon Captain
 * Ashinon General

Agent

 * Gerudo Dancer

Heroes

 * Ganondorf
 * Nabooru
 * Runeka
 * Twinrova

Other

 * Iron Knuckles
 * Vagrudanon

Not in Game

 * Adieladorf

Old Gerudo Nation


The Gerudo where once 5 tribes each headed by a warlord who togather formed a ruling counsal. This era end after Ganon with the help of Bongo, poisoned the Geroudo bloodlines dooming their them to die out.