Guild

Guilds are a mechanic in Hyrule: Total War's Freeform Campaign representing organizations or races that do not hold territory but maintain a significant presence in Hyrule. A Guild can be establish itself within a faction's settlement by meeting a set of criteria unique to that Guild, and will provide special units and bonuses to its host faction. Guild may also offer unique missions to a player. Only one Guild can be established in a settlement.

Guilds in Hyrule: Total War

 * Ancient Robots
 * Carpenters Guild
 * Gerudo Pirates
 * Keaton Cartel
 * Kikwi
 * Lon Lon
 * Minish
 * Mogma
 * Skull Kids
 * Witch's Coven