Lizalfos (Conquest)

The Lizalfos are a playable faction in Hyrule: Total War. They are unlocked by beating a Short Campaign as the Gohma or a Long Campaign as any faction.

Description
The Lizalfos are a primal and violent race of reptilian beings. It is believed that they are native to the Death Mountain range, though they have spread throughout the Kokiri Forest and can be found as far south as Ordona Province. A simple people, the Lizalfos enjoy a simple life. They also enjoy starting fights with non-Lizalfos. Regardless of their violent tendencies, the Lizalfos do not fight out of hatred or a need to conquer, they simply think fighting is a way to show that you respect your neighbour. Naturally this is backwards to many people, and as such the Lizalfos are considered by many to be a threat in need of extermination. They have a strong sense of community among their kind, and would rather fight in pairs or with a group along. For this reason the Lizalfos are renowned for their coordinated attacks and swift flanking tactics. This nature reflects in their armies as well as the Lizalfos tend to hide in their environment, split up their forces, and flank an enemy from multiple sides. Their affinity for melee and fast speed makes them very adept for charges, and an infantry charge of Lizalfos is almost as effective as even the most brutal cavalry charges. Despite their speed and clever minds, Lizalfos tend to prefer crude weaponry and very little armour other than helmets. While their scales are thicker than the skin of most races, they are still vulnerable to a well place blow from a sword. They may lack in durability, but even so the odds of an enemy surviving a Lizalfos that makes the first move are low and rightfully so.

Strengths, Weaknesses and Abilities

 * Swift Reptiles: Lizalfos all have fairly long legs and streamlined bodies. As such their dismounted soldiers are able to run much faster then most other races.
 * Wild Stance: Lizalfos prefer to blindly swing their weapons at anything around them. As such they rank up slower then most soldiers and can usually be outclassed.
 * Temper Driven: Lizalfos are easy to anger and upset and are likely to declare war with any faction that comes to share a border with them in the campaign.
 * Cold Blooded: The Lizalfos are unable to survive in sub zero temperatures, and tire very quickly in snow, though they excel in combat when fighting in hot temperatures like deserts.

Freeform Campaign

 * Faction Leader: Nardu the White
 * Settlements: 2
 * Faron Prime (city, capital)
 * Ukshulut (village)
 * Goals:
 * Short Campaign: hold 20 regions, including Deku Prime (5 turns)
 * Long Campaign: hold 30 regions, including Deku Prime (5 turns), Nal Ordona (5 turns)

Standard

 * Finders
 * River-Runners
 * Tree-Hoppers
 * Bird-Catchers
 * Helmasaur Riders
 * Dinalfos Footmen
 * Darkhammers
 * Song-Sayers

Siege Weaponry

 * Lizalfos Catapults

Command

 * Queen Commander
 * Queen General

Agents

 * Neck-Slicer

Heroes

 * Nardu the White
 * Okakusha the Green
 * Talik the Red
 * Vakat the Winged

Special

 * Helmasaurus
 * Aeralfos