Tarm (Total War)

Tarm is an godlike alien intelligence that occupies the Tarm Ruins.

Prehistory
Tarm crashed into Hyrule from the heavens early in the world's history. It brought with it the Fairy race. The fairies and their god have since lived in a symbiotic relationship for thousands of years, with dreams of returning to the Heavens one day.

Ancient Age
After the Wind Tribe departed to the Heavens in 4992 BG, Tarm and its worshipers occupied the city of Tarm, talking on the name for itself. Over time, its influence began to have strange effects on localized spacetime in the region. When Ancient Hylian settlers arrived in Holodrum, they began to worship the being and its Fairy followers as gods, and called themselves Tarminians. However, due to Tarm's influence, those Hylians who stayed eventually warped into the Phantoms of Tarm, while those who journeyed further south would become the Horonians.

Powers and Abilties
Tarm displays an ability to manipulate the laws of physics to the point of being able to create pocket universes, time travel, and even bring the dead back to life. It is capable of generating deadly blasts of pink energy to defend itself.

Description
A being wrapped in nothing but mysteries, Tarm is often identified as the mythical deity of the Fairies. It's existence is unconfirmed and doubted by many, and in the case of most races considered heresy against the Goddesses of Hyrule. The truth is that deep within the Tarm Ruins its essence grows, constantly fueled by the joy, suffering, and power of its fairy worshipers. With enough power amassed it hopes that it may gather its followers and one day return to the Heavens whence it came centuries ago.

Hero Power
Blessing of Tarm: The fatigue of all Fairies on the battlefield is diminished and stamina is restored to maximum effectiveness. Can only by used once per battle.