Horon (Total War)

Horon is the de facto capital of the Horonians, a sleepy village of nature worshipers and mystics, in heart of Holodrum on the northern shore of Horon Lake, approximately 40 miles southwest of the Tarm Ruins.

Age of Myth
After the First Sages ended the Time of Dragons and brought order and civilization to Hyrule, the Maku Tree of Horon settled along the shores of a lake to watch over the great coniferous forests of Holodrum.

Ancient Age
Horon was founded by a later wave of Arcadian settlers whom recolonized the lands of their lost Wind Tribe cousins, becoming the proto Horonians. Wether they settled in old Arcadian ruins, or built all of them themselves is unclear. What is clear however, is that all of their settlements had been made unusable, one flooded by the Natzu River and the other decimated by plagues. They were even forced out of an ancient fort either due to the twisted influence of Tarm, or a run-in with the Mogma. This would pushed the proto Horonians south.

As they were traveling south, away from their destroyed villages, the settlers encountered the Maku Tree of Horon, coming to revere it as a natural deity, and building a new village around it. These people, who came to call themselves Horonians, became worshipers of nature, revering the Maku Tree and the mysterious Fairies of the Tarm Woods. The would be led by Mystics who attempted to emulate the magical powers of the Fairies to limited success. The Horonians attempted to colonize other areas of Holodrum, but they quickly gave up any ambitions of expansion.

Horon remains a sleepy village known mostly for its harvest festivals, as well as being one of the only bastions of civilization in the wilds of Holodrum. The surrounding lands are patrolled by the Knights of Holodrum and Syger Riders, whom keep bandits and monsters at bay.