Ram

Rams are bulky, heavily-armed Gorons designed for the purpose of breaking fortifications with raw, brute force.

(Siege Unit)

Description
These massive, hulking behemoths were practically living siege weapons. Goron Rams could punch a man-sized target clear across a room and smash just about anything into a bloody pulp. Their reckless power and inability to slow themselves down made them exceptionally good at charging into enemies.

Stats :
Cost : Food 80, Ore 40, Pop 1, 20 seconds

Health : 440

Capture Attack : 5, Rate : 1/sec

Melee Attack : 21 (Crush), Rate : 1.5/sec

Armor : 65% (Hack), 40% (Pierce), 20% (Crush)

Speed : 7.5 (Walk), 14 (Run)

Loot: Food 10, Material 10, Rupee 20

Recruitment :
Gladiator Ring

Available Upgrades :
Gladiator Ring: Rampage (+15% Melee Attack, +10% Walk/Run Speed, chance to instantly kill smaller units)

Hall of Brotherhood: Hearty Hides (+10% Hitpoints, requires Daruk)

Hot Spring: Mineral Bath (+10% Hitpoints)

Lava Smithy: Lava-Seared Weaponry (+25% damage), Magma-Soaked Hide (+2 Non-Magic Armor), Tempered Goron Steel (+2 Non-Magic Armor)