Palagard's Sanctuary (Total War)

Palagard's Sanctuary is a rebel settlement, located in a hidden glade in the Kokiri Forest. It serves as the capital of the Huskus Remnants when they spawn.

History
Palagard's Sanctuary is the last remaining establishment of the nearly extinct Huskus. The city is concealed deep within the Kokiri Forest and heavily guarded by the Huskus at all times, for not only is it is the last icon of their civilization but many forgotten secrets are kept buried from the rest of Hyrule within its confines. Virtually nothing is known of the Sanctuary as very few individuals have been invited inside and allowed to live.

Gameplay
Palagard's Sanctuary is a very defensible city despite the lack of gates and walls. It can only be attacked from the southwest and southeast, both paths that eventually combine in a central arena that lead to the plaza at the heart of the city. Defenders can climb along the heavy vines to travel quickly between sections of the city or to attack with ranged weapons from above. Invading infantry can also climb unto these vine walkways to try and attack the plaza from the northeast and west but will likely lose their number advantage. Siege weapons have a hard time aiming because of the high tree trunks that the city is carved out of, so the best bet for invaders is to try and overwhelm defenders with cavalry.

Creator's Notes
''Since the Huskus are the progenitors of what would become Kokiri architecture I wanted their last city to look like something that might have inspired the Kokiri designs. Being more insect in nature I wanted the city to also feel much more organic, bug-like, and carved out by their appendages. Those that played Fallen Sage will notice some things that survived the transition such as the giant statue of Palagard himself in the plaza.''