Fairies of Tarm (Conquest)

Main Color: Pink Strengths: No need for rupees or economy to produce soldiers. Weaknesses: Soldiers are frail in most regards, especially in melee. Faction Bonuses/Penalties: None Rival Factions: Labrynna Regime Cordial Factions: None

One of the oldest and most mysterious races of Hyrule are the Fairies. Small glowing creatures that drift with the wind, Faries have for the most part acted peaceful and have even saved the dying from death. In recent times however the fairies have almost completely vanished from Hyrule without a trace. Signs seemed to point that they have migrated far to the northeast and into the land of Holundrum, and those that pursued the matter further discovered their gathering place at the legendary ruins of Tarm. To many, Tarm is an enigma. According to legend, the Ruins of Tarm fell from the sky and around it's resting spot the ancient Tarminians worshiped the structure as if it were a deity. In return for their fealty, the Ruins of Tarm would save the dying Tarminians just before their last breath. Historians often connected this resurrection with the use of fairies, and the fact that they have been gathering there seems to confirm the theory and prove that perhaps the fairies originated from the fallen Tarm Ruins. The true nature of this gathering is a mystery, but one cannot help but fear that they are creating an army. The average Fairy is small, only slightly larger then a fist. Great Fairies tend to be much larger, some reaching heights of up to ten feet. The true form of a fairy is unknown, though Great Fairies will often appear as an extraordinarily beautiful female of the observer's race. The fairies have no real need for rupees, and as such they can field as many soldiers as they desire so long as there are enough fairies in the area. Because of this the Fairies can assemble a massive army in short order and easily catch a developing kingdom off guard. Regardless, the tiny size of fairies makes them very poor combatants: one well placed whack of the hand can knock one out and potentially kill it. They may be small, but many rightfully fear a massive storm of the creatures lead by an enigmatic Great Fairy.

Standard

 * Spryte
 * Wisp
 * Pixie
 * Humanoid Manifest
 * Korrigan
 * Golem
 * Great Fairy
 * Phantom of Tarm

Defensive Emplacement

 * Perception Ward

Siege Weaponry

 * Beam Golem

Command

 * Golden Great Fairy
 * Supreme Great Fairy

Heroes

 * Fairy Queen
 * Dezaia

Bosses

 * Essence of Tarm

Other

 * Tarminian Worshipper