Rito

The Rito Clans are a playable faction in Great Sea: Total War.

Description
The Rito are a native race of the Great Sea and the dominant empire during the arrival of Hylian Colonists. For many years they were a simple and nomadic people flying from island to island, divided into various clans that warred with each other. This continued for centuries until the mysterious dragon called Valoo approached the Rito and united them under his banner. Together they dominated much of the central Great Sea and to this day maintain a powerful nation.

Though the Rito are a unified people, they are still divided into twelve separate clans. Each clan specialises in a specific fighting style and provides certain soldiers types to a fight. All of these clans are treated equally and their Chiefs can rise to the rule the Rito, with the exception of the Flightless Clan who can only hope to serve as low level labour and footsoldiers.

The Rito's major advantage is their ability to fly. This gives them unmatched speed and allows many of their land based infantry units to participate in naval battles. This is somewhat offset by the fact that the Rito are not very durable, and their navy is rather lackluster because of their over reliance on flying over the seas.

Heroes

 * King Komali I
 * Prince Komali II
 * Medli
 * Quill